SPU GL
As some people know, I'm trying to find time whenever I can to work on my SPU rasteriser for the Playstation 3. The plan is to create an OpenGL/ES implementation for Linux using just the Cell SPU processor for rendering, so that we have can decent 3D performance without using the RSX.
There is no official release yet, I just noticed that the domain name was available and wanted to grab it for when there is something useful to release...
If you have any questions, please e-mail <gl@ranulf.net>